TMFD graduate thesis project uses 3D body scanning and 3-D printer technology to combat gaming stereotypes

Husker uses technology, textiles to combat gaming stereotypes

TMFD graduate thesis project uses 3D body scanning and 3-D printer technology to combat gaming stereotypes

20 Dec 2018    

As part of her final master's degree project in Textiles, Merchandising & Fashion Design, College of Education and Human Sciences, Stephanie Pitcher used body scanning and 3-D printer technology to create avatars of real women.

For as long as she’s loved video games, one question has nagged at Stephanie Pitcher — why, in an industry where nearly half of all players are women, are female avatars not more representative and diverse? Her project can be seen on the second floor of the Home Economics building until Feb. 1, 2019. Check out the full article in Nebraska Today!

More details at: https://go.unl.edu/qujx


Textiles, Merchandising & Fashion Design